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Custom GunZ will likely be realized tonight/tomorrow early (july 29/30) This post and the forum will undergo some significant cleaning if this comes to pass, as well as a site (customgaming.co.cc or a variant) will be set up. I know many stupid things have passed in the last 3 or so months, including my quitting *cough* however I am back and am now working on the server. Depending on whether or not certain admins return, we may also be hiring.

 

 Weapon Codes

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AuthorMessage
Yune
Retired Staff
Retired Staff
Yune


Posts : 94
Join date : 2009-03-31
Age : 29
Location : Oakville, Canada

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IGN: Yune | ^1Akumahunt

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PostSubject: Weapon Codes   Weapon Codes I_icon_minitimeMon May 11, 2009 8:27 am

Here is the coding for the GM sword. I was bored so I fixed it up.
Code:
<ITEM id="701"
      name="Evade The Blade Sword"
      iscashitem="false"
      mesh_name="(insert ELU file here)"
      totalpoint="0"
      type="melee"   
      res_sex="a"
      res_level="0"
      slot="melee"
      weapon="katana"
      weight="0"
      bt_price="0"
      delay="300"   
      damage="1000"
      range="1000"
      ctrl_ability="0"
      magazine="0"
      reloadtime="0"
      slug_output="false"   
      gadget_id="0"
      hp="0"
      ap="0"
      maxwt="0"
      sf="0"
      fr="0"
      cr="0"
      pr="0"
      lr="0"
      color="#FFFFFFFF"   
      image_id="0"
      bullet_image_id="0"
      magazine_image_id="0"
      desc="The GM weapon for Evade The Blade." />
Kk, there you go. ^_^
I need to try and find away to make it hidden though so it doesn't appear in the store.
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